CSY1018-assignment-2/scripts/launch.js

51 lines
1.4 KiB
JavaScript

/*Add events to webpage*/
var intervals = []
function showDisplay(mode) {
for (let element of document.body.getElementsByTagName("*")) {
element.style.display = mode;
}
}
/*Registers interval functions and trigger functions*/
function load() {
document.addEventListener("keydown", getKey)
document.addEventListener("keyup", stop)
intervals.push(setInterval(move, 10));
document.getElementById("start").addEventListener("click", startGame)
showDisplay("none");
document.getElementById("start").style.display = "block";
}
/*Starts game functionality*/
function startGame() {
showDisplay("block");
document.getElementById("start").style.display = "none";
document.getElementsByClassName("weapon")[0].style.display = "none";
intervals.push(setInterval(spawnEnemy, 2500));
setTimeout(intervals.push(setInterval(fall, 50)), 2500);
intervals.push(setInterval(checkExplosion, 1));
}
function endGame() {
for (let item of intervals) {
clearInterval(item);
}
for (let item of document.getElementsByClassName("bomb")) {
item.remove();
}
for (let item of document.getElementsByClassName("explosions")) {
item.remove();
}
for (let alien of aliens) {
clearInterval(alien[1]);
alien[0].remove();
}
}
document.addEventListener("DOMContentLoaded", load);