added javadoc
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@ -26,59 +26,100 @@ import javafx.scene.text.Text;
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* Inherits from com.r0r5chach.controllers.Controller
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*/
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public class EditController extends Controller {
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/**
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* Attribute that stores the competitor list for the edit View
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*/
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@FXML
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private ListView<Integer> competitorsList;
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/**
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* Attribute that stores the selected player's number for the edit View
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*/
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@FXML
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private TextField playerNumber;
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/**
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* Attribute that stores the selected player's name for the edit View
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*/
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@FXML
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private TextField playerName;
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/**
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* Attribute that stores the selected player's level for the edit View
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*/
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@FXML
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private ChoiceBox<Rank> playerLevel;
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/**
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* Attribute that stores the selected player's favorite character identifier for the edit View
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*/
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@FXML
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private Text favoriteCharacters;
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/**
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* Attribute that stores the selected player's favorite attacker for the edit View
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*/
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@FXML
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private ChoiceBox<R6Attacker> favoriteAttacker;
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/**
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* Attribute that stores the selected player's favorite agent for the edit View
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*/
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@FXML
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private ChoiceBox<ValorantAgent> favoriteAgent;
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/**
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* Attribute that stores the selected player's favorite defender for the edit View
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*/
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@FXML
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private ChoiceBox<R6Defender> favoriteDefender;
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/**
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* Attribute that stores the selected player's first score for the edit View
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*/
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@FXML
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private TextField scores0;
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/**
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* Attribute that stores the selected player's second score for the edit View
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*/
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@FXML
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private TextField scores1;
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/**
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* Attribute that stores the selected player's third score for the edit View
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*/
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@FXML
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private TextField scores2;
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/**
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* Attribute that stores the selected player's fourth score for the edit View
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*/
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@FXML
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private TextField scores3;
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/**
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* Attribute that stores the selected player's fifth score for the edit View
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*/
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@FXML
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private TextField scores4;
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/**
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* Attribute that stores the selected player's sixth score for the edit View
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*/
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@FXML
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private TextField scores5;
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/**
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* Attribute that stores the selected player's overall score for the edit View
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*/
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@FXML
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private TextField overallScore;
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/**
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* Attribute that stores the button that updates selected player for the edit View
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*/
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@FXML
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private Button updateButton;
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/**
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* Attribute that stores an Array of the text fields for the edit View
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*/
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private TextField[] textFields;
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/**
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* Attribute that stores an Array of the score fields for the edit View
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*/
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private TextField[] scoreFields;
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/**
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* Method that runs when the program initializes the edit View
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* (param details copied from super implementation)
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* @param url The location used to resolve relative paths for the root object
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* @param rb The resources used to localize the root object
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*/
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@Override
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public void initialize(URL location, ResourceBundle resources) {
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Platform.runLater(() -> {
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@ -88,8 +129,10 @@ public class EditController extends Controller {
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loadEdit();
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});
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}
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/**
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* Loads the selected player into the editing area of the edit View
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* @param player The player to load into the editing area
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*/
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private void loadPlayer(Competitor player) {
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textFields[0].setText(String.valueOf(player.getPlayerNumber()));
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textFields[1].setText(player.getPlayerName().getFullName());
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@ -98,7 +141,10 @@ public class EditController extends Controller {
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loadFavoriteCharacters(player);
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loadScores(player);
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}
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/**
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* Loads the selected player's favorite character(s) into the editing area of the edit View
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* @param player The player that needs their character(s) loading
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*/
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private void loadFavoriteCharacters(Competitor player) {
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if (player instanceof R6Player) {
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favoriteAttacker.getSelectionModel().select(((R6Player) player).getFavoriteAttacker());
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@ -116,14 +162,20 @@ public class EditController extends Controller {
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favoriteCharacters.setText("Favorite Agent");
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}
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}
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/**
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* Loads the selected player's scores into the editing area of the edit View
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* @param player The player that needs their scores loading
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*/
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private void loadScores(Competitor player) {
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int[] playerScores = player.getScores();
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for (int i = 0; i < playerScores.length; i++) {
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scoreFields[i].setText(String.valueOf(playerScores[i]));
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}
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}
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/**
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* Updates the selected player's attributes
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* @param player The player that needs to be updated
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*/
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private void updatePlayer(Competitor player) {
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player.setPlayerNumber(Integer.parseInt(textFields[0].getText()));
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player.setPlayerName(new Name(textFields[1].getText()));
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@ -131,7 +183,10 @@ public class EditController extends Controller {
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updateFavoriteCharacters(player);
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updateScores(player);
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}
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/**
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* Updates the selected player's favorite character(s)
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* @param player The player that needs their character(s) updated
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*/
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private void updateFavoriteCharacters(Competitor player) {
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if (player instanceof R6Player) {
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((R6Player) player).setFavoriteAttacker(favoriteAttacker.getValue());
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@ -141,7 +196,10 @@ public class EditController extends Controller {
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((ValorantPlayer) player).setFavoriteAgent(favoriteAgent.getValue());
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}
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}
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/**
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* Updates the selected player's scores
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* @param player The player that needs their scores updated
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*/
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private void updateScores(Competitor player) {
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int[] newScores = new int[6];
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for (int i = 0; i < newScores.length; i++) {
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@ -149,14 +207,18 @@ public class EditController extends Controller {
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}
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player.setScores(newScores);
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}
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@FXML
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/**
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* Gets the player selected in the competitors list and loads the player in the editing area of the edit View
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*/
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@FXML //Triggered when new list item is selected
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private void getCompetitor() {
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Competitor player = competitors.getCompetitors().get(competitorIds.indexOf(competitorsList.getSelectionModel().getSelectedItem()));
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loadPlayer(player);
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}
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@FXML
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/**
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* Updates the player that is loaded in the editing area of the edit View
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*/
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@FXML //Triggered when the update button is pressed
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private void updateCompetitor() {
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int playerIndex = competitorIds.indexOf(competitorsList.getSelectionModel().getSelectedItem());
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Competitor player = competitors.getCompetitors().get(playerIndex);
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@ -165,7 +227,9 @@ public class EditController extends Controller {
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loadEdit();
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loadPlayer(player);
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}
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/**
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* Loads the edit View elements with their appropriate data
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*/
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public void loadEdit() {
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competitorsList.setItems(FXCollections.observableList(competitorIds));
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playerLevel.setItems(FXCollections.observableList(Arrays.asList(Rank.values())));
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